patch notes

PATCH NOTES PS5 & XBOX 2.3.28

10.06.2026

This patch focuses on presentation, stability tracking, and several visual and audio improvements. It fixes mission voice-over behavior, geometry and localization issues, improves weapon LODs and horse animations, adds DLC and patch-note info panels to the Main Menu, and integrates a new backend system to help track and diagnose crashes more effectively.

Bug Fixes - General

  • [Audio] Missions Menus: Voice Over - Does not cut off when player exits the missions and does not continue when selecting prospect

(When the player opened the mission screen a VO started playing and continued even when player left, however did not continue when player proceeded with selection and claimed loadout and prospect)

  • [ART] Olympus - Forest Region - Corrupt geometry by a cave entrance (M12)
  • [ART] Weapons - Updated LOD on all weapons and improved their lower resolution textures (Level of detail should appear better when initially loaded)

Bug Fixes - UI

  • [UI] [Localization] Item Pop Up Overlap

(Namely for example: Composite Tactical Shield/Battery Powered Lantern in German language) 

Additions and Changes - UI

  • [UI] Main Menu: Added info panels to main menu with DLC content and QR Code for patch notes

(Scanned qr code opens patch notes google document and DLC packs open full screen description with links to store page)

Additions and Changes - General

  • [Animations] Animals - Horse: Updated horse run and sprint animation
  • [Backend] [DevOps] - Crashes: Enabled and integrated new backend platform

(Enables us to better track and debug various crashes that may occur to players while playing the game)