
patch notes
PATCH NOTES PS5 & XBOX 2.3.29
24.06.2026
This patch focuses on world geometry, mission progression, DLC access, and stability. It fixes several terrain and cave issues across Prometheus and Styx, resolves the H.E.A.L. device unlock problem in Crisis: Ashlands, addresses a Tech Tree crash, and improves DLC store links, localization, and audio handling.
Bug Fixes - General
- [Art] Prometheus - Caves: Fix for player getting stuck on “preparing geometry” in/around caves; namely in locations B4, C3, E3, H10, H11 (The terrain anchoring system saw the player as being out of bounds and to prevent him falling through landscape it kept him on loading screen)
- [Art] Styx - Snow Plateau Terrain: Fix for Mountain clipping & collisions in locations B3, B2, C2, C3
- [Art] [Missions] Kill List Extermination: Fixed clipping terrain at location H14
- [Art] Sun color: Fixed color of the sun (The color of the sun was wrongly displayed as being blue which was caused by TAA color clamping)
- [Missions] Crisis Ashlands: Fix for H.E.A.L. device not unlocking
- [DLC] Main Menu: Interior Decorations pack had wrong store title ID.
- [DLC] Main Menu: Added missing links to store pages for locked content (workshop/tech tree/outposts)
- [DLC] Main Menu: Added missing localization for DLC links
- Hotfix - Inventory: Fix for Tech Tree page crashing
Bug Fixes - UI
- [DLC] Main Menu: Minor info panel tweaks
Additions and Changes - General
- [Audio] Audio issues: Added max instances count on certain sfx, regenerated soundback, added instance tracker and release for creature footsteps, updated logs



