
patch notes
PATCH NOTES PS5 & XBOX 2.3.25
20.05.2026
This patch focuses on mission UI, inventory navigation, and gameplay polish. It fixes missing mission markers, improves bench and inventory navigation, prevents underground worms from being targeted by aim assist, and adds useful Photo Mode and error-code UI improvements.
Bug Fixes - General
- [ART] Partial fix: Map tears on Prometheus landscape (B4/D2)
- Fix for Aim Assist - Worms that are underground are no longer targeted
- Fix for Exotics nodes - Nodes now change colour when mined
- Added shelter state approximation check for buildings to avoid sheltered wind damage
Bug Fixes - UI
- [UI] Fixed area markers not appearing on the map for some missions - namely:
Pyramid: Construction, Magmatic: Extermination, Treehut: Construction
- [Ul] Focus is now consistent across benches. For recipes that are not interactable, the focus jumps to inventory. If the recipes are interactable, it jumps to the recipe list
- [Ul] Fixed not being able to navigate to salting food when limit navigation to sections is enabled. Improved alteration bench navigation
- [UI] Fixed description of objectives in mission select not showing an action key and “id img” string instead
- [UI] Fixed opening Pause Menu in Photo Mode breaking UI
Additions and Changes - UI
- Photo Mode: Added an option to hide the Ul in Photo Mode
- Field Guide: When opening field guide from the inventory, the analog cursor is now centered
- Main Inventory: There are now only two sections in the main inventory (for LT/RT) navigation Section is now remembered when returning from hotbar for both main inventories
- Error Codes: Switching to focus instead of cursor making it easier to dismiss


