patch notes

PATCH NOTES PS5 & XBOX 2.3.31

01.07.2026

This patch focuses on visual quality, audio reliability, and overall stability. It improves distant tree rendering, fixes audio remaining muted after the intro, and introduces potential fixes for mission-completion crashes, OEI/loadout issues, and DLC-related crashes.

Bug Fixes - General

  • [Visuals] [LOD] Trees: Fix for trees appearing with unnatural colors from distance - optimized change for Xbox Series S by tweaking pool sizes and virtual textures
  • [Audio] Game audio after intro remains muted - Fix for audio dropping out after player reached Main Menu as part of June 26th hotfix 
  • [Visuals] Animals - Juvenile Buffalo and Juvenile Shaggy Zebra*: Partial fix by loading correct model and improved texture when skinning
  • [Crash] [Freeze] Game may hang/crash upon mission completion: Potential Fix for player getting stuck on saving screen when leaving prospect from mission or open world or crashing
  • [Gameplay] [Multiplayer] [OEI] Loadout skipped without option to request items from orbit or pods arriving empty: Potential Fix for broken orbital exchange interface and loadout mechanic from patch 28; Reverted changes of probable cause
  • [DLC] [Crash] DLC subsystem: Potential Fix for potential crash in DLC subsystem

Additions and Changes - General

  • [Visuals] [LOD] Converting additional textures to virtual where needed

*Not in the game yet